43 bool operator < (const CctwVector3D<T> &vec)
const;
45 bool operator <= (const CctwVector3D<T> &vec)
const;
62 static void customSaver(
const QVariant &val, QSettings *settings, QString name);
76 #endif // CCTWVECTOR3D_H
CctwVector3D< T > operator/(const CctwVector3D< T > &vec) const
bool operator!=(const CctwVector3D< T > &vec) const
static CctwVector3D< T > normal(const CctwVector3D< T > &v1, const CctwVector3D< T > &v2)
bool operator==(const CctwVector3D< T > &vec) const
CctwVector3D< T > operator*(const CctwVector3D< T > &vec) const
CctwVector3D< T > operator-(const CctwVector3D< T > &vec) const
CctwVector3D< T > operator+(const CctwVector3D< T > &vec) const
bool operator>=(const CctwVector3D< T > &vec) const
CctwVector3D< int > CctwIntVector3D
static T dotProduct(const CctwVector3D< T > &v1, const CctwVector3D< T > &v2)
CctwVector3D< T > normalized() const
static CctwVector3D< T > crossProduct(const CctwVector3D< T > &v1, const CctwVector3D< T > &v2)
CctwVector3D< T > min(const CctwVector3D< T > &vec) const
void setSettingsValue(QSettings *settings, QString name)
CctwVector3D< T > operator-=(const CctwVector3D< T > &vec)
static void customSaver(const QVariant &val, QSettings *settings, QString name)
CctwVector3D< double > CctwDoubleVector3D
CctwVector3D< T > operator+=(const CctwVector3D< T > &vec)
CctwVector3D< T > max(const CctwVector3D< T > &vec) const
bool operator>(const CctwVector3D< T > &vec) const